The A.A.S. degree program in Game Design helps to prepare graduates for careers in the video game software industry, a relatively new and rapidly expanding industry. The New York City / northern New Jersey metro region is one of the ten largest in the country for video game design and development. Game Design is a highly interdisciplinary field drawing from a number of diverse areas such as art, writing, sound design, sociology, anthropology, computer technology, and programming.
The computer is the primary tool of expression in the program; however, emphasis is placed on the development of creative thinking as well as art and design skills. Students should expect to use and develop skills with scripting tools to program interactive functionality. Most coursework takes place in a studio using regularly updated professional-quality hardware and software on both Macintosh and PC computer platforms.
The Game Design program prepares graduates for positions as game designers, level designers, interface designers, producers, production assistants, and game artists. Typical employers include game design firms, entertainment software companies, educational resource development companies, interactive design companies, game development companies and research, government, and military organizations.
The Game Design program may be pursued full-time or part-time. Some courses may be offered only during the evening.
SEE ALSO:
Game Programming degree program
The course sequence below represents a recommended example of how this degree program can be completed in two years, presuming a Fall Term start and satisfaction of all Developmental Studies (foundation courses) requirements and prerequisites. Actual approaches toward completion depend on each student's anticipated transfer institution, career objectives, or other individual circumstances.
Students are encouraged to meet regularly with an academic advisor or Success Coach to consider options, establish plans, and monitor progress.
Code | Course (lecture/lab hours) | Credits |
To Do This Semester
|
---|---|---|---|
FIRST SEMESTER | |||
ART 102 | Basic Drawing (1/4) | 3 |
✔ Meet with your faculty advisor to complete an academic plan. Make sure you are aware of any course prerequisites you may need to take, and how long it will take to complete your degree. ✔ Use your online tools: Check your MercerMail daily, utilize features of Office 365, and get to know Student Planning. ✔ Take advantage of Learning Centers or Online Tutoring to support your studies and assignments. |
ART 105 | Two-Dimensional Design (1/4) | 3 | |
DMA 115 | Vector Drawing (1/4) | 3 | |
ENG 101 | English Composition I (3/0) | 3 | |
GAM 120 | Game Design Theory and Culture (1/4) |
3 | |
SECOND SEMESTER | |||
DMA 120 | 3-D Modeling I (1/4) | 3 |
✔ Transitioning to college can be challenging. Meet with your Success Coach for guidance and support. ✔ Apply for financial aid by May 1. ✔ Contact professors with questions and use their office hours to develop a connection. Talk with them to get the inside scoop on how your profession works. ✔ Be sure to visit the Career Services office to explore jobs, internships, and career information and get help with your resume and other career tools. ✔ Apply for Continuing Student scholarships at www.mccc.edu/m-scholarships. |
DMA 135 | Digital Narrative (1/4) | 3 | |
ENG 102 | English Composition II (3/0) | 3 | |
GAM 140 | Game Design I (1/4) | 3 | |
— — | Career elective
|
3 | |
THIRD SEMESTER | |||
GAM 145 | Game Programming I (2/2) | 3 |
✔ Keep in contact with each professor and your faculty advisor. Make sure you are on track to graduate on time. ✔ Work with Career Services to formulate plans for after you've earned this degree. ✔ Develop team and leadership skills by getting involved in activities and clubs. ✔ Apply for Continuing Student scholarships at www.mccc.edu/m-scholarships. ✔ Manage your stress! Take advantage of the MCCC pool, Fitness Center, free yoga and Zumba. Reach out for counseling or other support if you need it. Your Success Coach can connect you with resources. |
GAM 240 | Game Design II (1/4) | 3 | |
DMA — | Animation elective (1/4)
|
3 | |
MAT — | Mathematics elective
|
3 | |
— — | Career elective
|
3 | |
FOURTH SEMESTER | |||
ART 125 | Topics in Contemporary Art (3/0) | 3 |
✔ Get ready to start your career! Begin the job application process. ✔ Discuss your career plans with your faculty advisor. S/he can help you transition successfully. |
CMN 112 | Public Speaking (3/0) | 3 | |
GAM 260 | Game Development (1/4) | 3 | |
— — | Lab Science general education elective
|
3 | |
— — | General Education elective
|
3 | |
60 | |||
NOTE: Students must maintain a minimum grade of C in all GAM and DMA courses. |